Event Log
Key milestones in the development journey of Tiny Army Dark War.
Project Initiation
Established the "minimalist strategy tower defense" direction and completed core gameplay prototype design and validation.
Initial Version Development
Completed preliminary development and internal testing of basic defense towers, enemy units, and wave systems.
Art Style Finalization
Established a unique low-poly visual style and completed the first batch of scene and character assets.
Gameplay Tuning
Based on early player feedback, optimized the upgrade curve and level difficulty to enhance strategy depth and sense of achievement.
Performance Optimization
Conducted performance testing and optimization across multiple mobile devices, ensuring smooth operation on mid-to-low-end models.
Release & Updates
Game officially launched. Continuously collecting user feedback and regularly releasing new levels, tower types, and event content.